Sunday, September 14, 2008

Rifle with Max-Baked Normals

Mmm...nothing like the smell of fresh-baked normals! The top portion of each image is a Max render of the final low-poly model with baked normals, spec, diffuse, etc. applied. The lower halves show the corresponding wireframes and metrics in Max's work environment. There are a few imperfections, and I can think of some further optimizations that could be made to the low-poly mesh, but for a relatively early effort I can live with it.